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Design News Back Number

 
235

DESIGN NEWS 234

('96.9.10)
Fearure 1: Idee Style

Where are you going, Mario? - Design Development of NINTENDO 64

Art Direction of "TWISTER"

Fearure 2: Missing link with "GUI" - The theory of graphical user interface design



Fearure 1: Idee Style return

Qualitative improvements in the Japanese living environment, especially in the Tokyo area, have been on the agenda for many years. But we have to recognize that very little progress has been made in improving the nature of the space in which we live. However, recently there has been much discussion on television and in magazines and the other media about living styles and home furnishings. Shops selling household furnishings are changing in character: instead of merely selling furniture and household goods, they are now assuming a more comprehensive identity, handling gardening products and fashion goods, running their own cafes, and installing exhibition space.
The younger generation in particular is showing more and more interest in interiors decorated according to their own personal style, very much in the manner of clothing. IDEE is company playing a central role in this connection. Focusing on such Japanese and overseas designers as Philippe Starck and Mark Newson, IDEE is developing and producing new and original ranges of furniture. As a result, the company is in the process of creating a new trend which is now creating such an impact that we can talk justifiably about the "IDEE style."
IDEE opened a new shop in. November last year. Following on from this, in July this year the company opened a new design studio known by the name "Work Station" which combines design planning and pilot shop functions.
Design News has been taking a look at the IDEE shop and the Work Station. Teruo Kurosaki, IDEE'S president, discusses his company's aims as they relate to three specific topics: exploration of everyday life, pursuit of truthfulness in visual form, and adventures of taste. He also considers the topics which will need to be faced by interior designers in the future.

Teruo Kurosaki, President, IDEE Co., Ltd. + Design News
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idee

Where are you going, Mario? - Design Development of NINTENDO 64 return

The NES Family Computer TV game released by Nintendo in 1983 proved to be an enormous hit along with the Super Mario software series. It resulted in a completely new form of entertainment, the family computer, becoming an integral part of many homes. With the release in 1990 of a wide variety of game equipment such as SUPER NES (Super Famicon), Game Boy and Virtual Boy. Nintendo opened up a new world of pleasure and entertainment. This June, some thirteen years after the first appearance of the family computer, Nintendo released NINTENDO 64, a product incorporating a 64-bit ultra-high speed central processing unit and a controller with a 3D stick. NINTENDO 64 is intended to bring about a qualitative transformation of home video game systems and is the product on which Nintendo is staking its future.
In this report, Masayuki Murai, an editor of Design News, interviews Mr. Takeda, general manager of Research & Development 3, the Nintendo department which undertook development of NINTENDO 64, and Mr. Ashida, who designed every aspect of the model from the body to the controller and the packaging. The development process and the main points underlying the design are brought to light in the interview.

Masayuki Murai, Editor, Design News
n64 n64

Art Direction of "TWISTER" return

Guy Dyas is a rising designer who has been featured on several occasions in the past in Design News. After working as a product designer for Sony, in October 1994 he moved to ILM (Industrial Light and Magic), a company affiliated to Lucas Digital, the movie production group led by George Lucas. He currently belongs to this company's art division and is involved in film production as an art director for movies and as a director of commercials. His most recent work has been in connection with special visual effects and art direction on the movie Twister, which was released in the United States in May and in Japan in July of this year.
Design News took advantage of Guy Dyas's recent visit to Japan on the occasion of the release of Twister in this country to talk to him about the challenge presented to him as a designer by his work as an art director. Yuichi Yamada, chief editor of Design News, talked to Guy Dyas about his work and about the process leading from the creation of images sketches of tornadoes and lightning to the animation stage.

Yuichi Yamada, chief editor, Design News
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©I.L.M

Fearure 2: Missing link with "GUI" - The theory of graphical user interface design return

Today, when computer technology is used extensively in many products, the work of designers is undergoing a major transformation. Whereas designers used to be concerned primarily with form-making, coloring and other aspects of external appearance, the focus of their activities is now on interface and interaction design intended to make easy-to-operate systems available to users. GUI (Graphical User Interface) in particular is the field which offers the most absorbing challenges to designers. Design News has compiled a feature on GUI design activities, since this is the field of product design which is currently stimulating the greatest degree of interest and expectation.
In this first feature on the subject, we take a look at GUI in connection not only with data screen display for operating computers but also with the exchange of information between products and users and forms of representation. We go on to examine recent GUI projects being implemented by Design Divisions of 31 Japanese companies and listen to the opinions of eleven specialists on the problems which GUI poses for design and the topics which will have to be faced by designers in the future.

Edited by Design News
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